Necrolux is a top-down shoot ‘em up, where you play as a friendly ghost trying to survive the horrors of the night while sending evil ghosts to their final rest. With both aim and strategy you roam the map shooting everything that comes in your way. Will you survive the night?
I directed the overall game design and coordinated team members and tasks remotely. I managed the project’s progress and facilitated communication across the team, ensuring that the game developed on schedule without many setbacks.
I implemented a simple HUD displaying essential game information and made the navigation between the game and the menu.
I created some minor VFXs to enhance visual feedback, adding subtle cues that improved the overall game experience.
I composed an original soundtrack for the game, creating a spooky soundscape for the game.